17 visible damage
Enemy at 17. Board has 8, hand has 7, hero power has 2. Find the order.
Training hub
This hub will become the daily practice loop. For now it defines the puzzle format: health, board, hand, blockers, and the clean route.
Enemy at 17. Board has 8, hand has 7, hero power has 2. Find the order.
Enemy at 14 behind a taunt. Decide whether clearing the taunt still leaves enough damage.
You have enough only if the spell damage source comes down before the direct spells.
Add real puzzle pages by class and deck: Mage burn, Hunter hero power lines, Demon Hunter weapon lines, and Shaman burst turns.